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Canon
EOS C700 FF

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The flagship of CINEMA EOS SYSTEM, EOS C700 FF is released with 5.9K 35mm full-frame sensor as the same size of EOS C700. It features new 38.1×20.1mm full-frame sensor. It supports readout with full-frame, Super 35mm (Cropped), and Super 16mm (Cropped). It also supports with Cinema RAW, ProRes, and XF-AVC formats. There is EOS C700 FF PL for a PL mount.
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SONY
FS5Ⅱ

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It’s the successor of the bestseller PXW-FS5. As a new feature, picture tone is re-designed to express refined details of skin and to make an image way more natural. It also features slow motions such as 4K 120fps / 2K 240fps RAW output although the previous model has to be upgraded to use. The price is $4,750 US body-only.

Blackmagic Design
Blackmagic Pocket Cinema Camera 4K

ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+30 cameraFarRange (float): 1e+18 cameraFocalLength (float): 40 cameraFov (float): 9.52728 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 2.21183 cameraTransform (m44f): [{1, -6.06206e-19, 8.65751e-19, 0.00851464}, {1.05689e-18, 0.573576, -0.819152, 0.786239}, {0, 0.819152, 0.573576, 1.06464}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4999, 3999] displayWindow (box2i): [0, 0, 4999, 3999] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" vrayInfo/vrayrevision (string): "28079 Feb 27 2018 01:54:59" =Channels= A (float) Ambient Occlusion Output.B (float) Ambient Occlusion Output.G (float) Ambient Occlusion Output.R (float) B (float) Black Anodised Alpha.B (float) Black Anodised Alpha.G (float) Black Anodised Alpha.R (float) Black Anodised Glossier Alpha.B (float) Black Anodised Glossier Alpha.G (float) Black Anodised Glossier Alpha.R (float) Black Metal Grain Alpha.B (float) Black Metal Grain Alpha.G (float) Black Metal Grain Alpha.R (float) Black Metal Lens Body Alpha.B (float) Black Metal Lens Body Alpha.G (float) Black Metal Lens Body Alpha.R (float) Black Perforated Alpha.B (float) Black Perforated Alpha.G (float) Black Perforated Alpha.R (float) Black Plastic Alpha (2).B (float) Black Plastic Alpha (2).G (float) Black Plastic Alpha (2).R (float) Black Plastic Gloss Alpha.B (float) Black Plastic Gloss Alpha.G (float) Black Plastic Gloss Alpha.R (float) Button Black Satin Alpha.B (float) Button Black Satin Alpha.G (float) Button Black Satin Alpha.R (float) G (float) Hero Black Rubber Alpha.B (float) Hero Black Rubber Alpha.G (float) Hero Black Rubber Alpha.R (float) R (float) RGB color denoised.B (float) RGB color denoise
It features a new handheld design with a 4/3 size sensor. It supports 13 stops of dynamic range and dual native ISO up to 25,600. The backside of the body has the large 5 inch touchscreen, and the camera itself records onto SD/UHS-II or CFast 2.0 cards in Cinema DNG RAW and ProPes at up to 120fps. It also features a shutter for still. Including DaVinci Resolve full version, the price is under $1,500. It’s surely the next generation of the digital film camera.
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+30 cameraFarRange (float): 1e+18 cameraFocalLength (float): 40 cameraFov (float): 13.6855 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 2.21183 cameraTransform (m44f): [{-1, 7.64274e-15, 8.74228e-08, 1.46387e-33}, {-8.74228e-08, -8.74228e-08, -1, 0.0607741}, {0, -1, 8.74228e-08, -1.10716}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 5999, 2999] displayWindow (box2i): [0, 0, 5999, 2999] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" vrayInfo/vrayrevision (string): "28079 Feb 27 2018 02:25:11" =Channels= A (half) Ambient Occlusion Output.B (half) Ambient Occlusion Output.G (half) Ambient Occlusion Output.R (half) B (half) Black Anodised Glossier Alpha.B (half) Black Anodised Glossier Alpha.G (half) Black Anodised Glossier Alpha.R (half) Black Metal Grain Alpha.B (half) Black Metal Grain Alpha.G (half) Black Metal Grain Alpha.R (half) Bloom.B (half) Bloom.G (half) Bloom.R (half) Button Black Satin Alpha.B (half) Button Black Satin Alpha.G (half) Button Black Satin Alpha.R (half) Diffuse Shading (Total) Output.B (half) Diffuse Shading (Total) Output.G (half) Diffuse Shading (Total) Output.R (half) G (half) GP (2).B (half) GP (2).G (half) GP (2).R (half) Glare.B (half) Glare.G (half) Glare.R (half) Hero Black Rubber Alpha.B (half) Hero Black Rubber Alpha.G (half) Hero Black Rubber Alpha.R (half) R (half) RGB color denoised.B (half) RGB color denoised.G (half) RGB color denoised.R (half) Reflection Shading Output.B (half) Reflection Shading Output.G (half) Reflection Shading Output.R (half) Screen Alpha.B (half) Screen Alpha.G (half) Screen Alpha.R (half) Sensor Glass Alpha.B (half) Sensor Glass Alpha.G (half) Sensor Glass A